July 2020

Development of systems for the interaction of anthropological and biological agents and actors

Through our project, we want to show the world that in addition to man, the human significance and aesthetics of man, there are other organisms and their intellectual development. Their levels of an organization and their generation into the world of vital products can take place for the adoption of certain decisions in the world of human design. It’s no secret that humanity has been inspired by nature before and the products that they made were based on the evolutionary algorithms of living organisms. And now we continue to look into the future and no longer visually read any information from nature, but try to communicate with these actors in it. At the junction of the interaction, getting any feedback in this system, we can generate a new aesthetic. It will be controlled by us and by managing this process, we can adjust and display a product that is interesting to us, with unpredictable solutions.

This system can be either synthetic or biological, and in my project, I consider one of such intelligent systems, the realm of mushrooms, oyster mushroom mycelium, which demonstrates its ability to form materiality. This materiality can be controlled due to environmental factors affecting the production of this materiality. As part of our project, we can observe when we breathe, we introduce into our work area a component that allows stimulating the growth of matter and the overproduction of carbon dioxide into a product of biological origin, which we can use as a way to store information. Due to the different models, we can layer and encode our information in these layers, we can allow the transformation of this information inside this biological matter, and in the end, we will get a new synthesized product, a product of creativity, a design product. And most importantly, we are entering a new stage in the development of mankind when we move away from the system where man dominates nature. A person is already becoming a kind of distributed subject of a biological system, which enters into interaction with other subjects of this system, simultaneously solves his problems, his tasks, not only in the field of design but also in various other issues.

In a project where we consider a communication system between various systems and agents, oyster mushroom mycelium is used as an information transfer system: information is represented by bursts of sound activity that are carried out in the mycelium network. The agent saturates the flask until the carbon dioxide level is sufficient for the comfortable growth of the mycelium. 16-22 is the percentage of CO2 that is optimal for the growth of mycelium, which is the reason for the name of the project because it is carbon dioxide that is the link between the communication of the anthropological agent and the biological actor.

Project by Anastasia Lukuta
Led by Maria Kuptsova

Made in Far Eastern Federal University, –Da. Master Program in Digital Art. School of Digital Economics.